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3do_gen_tracer.3do
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Text File
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1999-11-15
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4KB
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124 lines
# MODEL 'gen_tracer.3do' created from 'D:\J3DArt\the laboratory\gen_tracer.vlec in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.3
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 1
0:bullet_4streak.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.020000
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.002482
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME GEN_TRACER
RADIUS 0.020000
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 9
# num: x: y: z: i:
0: 0.000000 0.020000 0.000007 0.000000 0.000000 0.000000 1.000000
1: -0.002475 0.000000 0.000008 0.000000 0.000000 0.000000 1.000000
2: 0.000000 0.000000 0.002482 0.000000 0.000000 0.000000 1.000000
3: 0.002475 0.000000 0.000008 0.000000 0.000000 0.000000 1.000000
4: 0.000000 0.000000 -0.002468 0.000000 0.000000 0.000000 1.000000
5: 0.000000 -0.015000 0.000626 0.000000 0.000000 0.000000 1.000000
6: -0.000619 -0.015000 0.000008 0.000000 0.000000 0.000000 1.000000
7: 0.000619 -0.015000 0.000008 0.000000 0.000000 0.000000 1.000000
8: 0.000000 -0.015000 -0.000611 0.000000 0.000000 0.000000 1.000000
TEXTURE VERTICES 8
0: 0.000500 -0.500000
1: 0.500000 -0.376250
2: 0.500000 -0.500000
3: 0.874625 -0.500000
4: 0.874625 -0.530937
5: 0.500000 -0.623750
6: 0.874625 -0.469062
7: 0.999501 -0.500000
VERTEX NORMALS
# num: x: y: z:
0: -0.000000 1.000000 0.000000
1: -1.000000 0.000000 0.000000
2: 0.000000 0.000000 1.000000
3: 1.000000 0.000000 0.000000
4: -0.000000 -0.000000 -1.000000
5: 0.000000 -0.640287 0.768136
6: -0.768136 -0.640287 0.000000
7: 0.768136 -0.640287 0.000000
8: 0.000000 -0.640287 -0.768136
FACES 9
# num: material: type: geo: light: tex: R: G: B: A: verts:
0: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 0, 0 4, 1 1, 2
1: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 6, 3 5, 4 2, 5 1, 2
2: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 2, 5 3, 2 0, 0
3: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 7, 3 8, 6 4, 1 3, 2
4: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 1, 2 2, 5 0, 0
5: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 3 3, 2 4, 1 0, 0
6: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 4, 1 8, 6 6, 3 1, 2
7: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 5, 4 7, 3 3, 2 2, 5
8: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 7, 3 5, 7 6, 3 8, 6
FACE NORMALS
# num: x: y: z:
0: -0.704415 0.087171 -0.704415
1: -0.704415 -0.087171 0.704415
2: 0.704415 0.087172 0.704415
3: 0.704415 -0.087171 -0.704415
4: -0.704415 0.087172 0.704415
5: 0.704415 0.087171 -0.704415
6: -0.704415 -0.087171 -0.704415
7: 0.704415 -0.087171 0.704415
8: 0.000000 -1.000000 0.000000
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 1
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 GEN_TRACER